
Dan Turner
Senior Technician
Immersive Media
Dan is a multi-disciplinary creative with a background in graphic design and photography. His practice spans 3D modelling for photorealistic games art, virtual production, and toy design. Research into bootleg toymaking, 3D printing, and sofubi informs his process, blending digital workflows with material experimentation to explore subcultures and through objects. Beyond his studio practice, Dan documents his travels through photography, curating self-published magazines that celebrate visual culture, place, and narrative with a designer’s eye and a love for storytelling.
Dan is a multi-disciplinary creative with a background in graphic design and photography. His practice spans 3D modelling for photorealistic games art, virtual production, and toy design. Research into bootleg toymaking, 3D printing, and sofubi informs his process, blending digital workflows with material experimentation to explore subcultures and through objects. Beyond his studio practice, Dan documents his travels through photography, curating self-published magazines that celebrate visual culture, place, and narrative with a designer’s eye and a love for storytelling.






